I'm actually not sure what the mechanics are. With the current levels it seems like you can pretty much just walk to the end. Perhaps a more gradual introduction of the mechanics would be better.
yeah, it's kinda bad level design... but basically the number tiles are only passable while it matches the number on your character! The dash block moves you two squares without changing your direction, and that's all of the mechanics I have so far ^^"
I understand that, and its an okay game, i think it has a lot of potential and I wasnt meaning and offence with my comment, I was just pointing out what I noticed/things to work on for it to get better, I honestly do think this has a lot of potential though and can see you making a wonderful game with this concept.
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A nice game with an interesting concept!
I'm actually not sure what the mechanics are. With the current levels it seems like you can pretty much just walk to the end. Perhaps a more gradual introduction of the mechanics would be better.
yeah, it's kinda bad level design... but basically the number tiles are only passable while it matches the number on your character! The dash block moves you two squares without changing your direction, and that's all of the mechanics I have so far ^^"
Very fast small game with no menu, puzzles are easy to beat, dice looks buggy when it moves, I expected better
yeah, like the title says tho, proof of concept, I'm a single dev with way less then 50 hrs on my hands so sorry!
I understand that, and its an okay game, i think it has a lot of potential and I wasnt meaning and offence with my comment, I was just pointing out what I noticed/things to work on for it to get better, I honestly do think this has a lot of potential though and can see you making a wonderful game with this concept.
thanks, I agree~